We chat with Pedro Guerra, designer/programmer for Good War Games an indie studio based in Miami, Florida and one of many developers that was at the recent GaCuCon gamer cruise. We discuss how the cruise went, starting and being part of an indie game studio and some of his favorite games.
We talk with award winning composer Chris Rickwood fresh off his Reddit AMA about his work on Smite. We talk with Chris about his work on Smite as well as his other work including, Orcs Must Die, Age of Empires Online, Metroid Prime 3 and many more and some of the games that has inspired his work.
We’ve talked with fantastic people from around the world and Loris from Moon Spider is no different. Their game, Harold is an interesting mix between Pitfall and Lemmings that gives you that hardcore, but unique gameplay that gamers have been asking for. Loris grew up in France and could have opened up shop in his home town or the west cost of the U.S. but made Miami his home. He is a true fan of classic games and even had an awesome system of sharing console systems and games growing up as a kid in Nice, France, check out our extended interview to learn more.
Gaming is serious business not only within the game, but in the real world as millions can be made and lost in the industry. Sometimes, it gets complicated and that's when we turn to legendary game developer and CCO of Playscreen William Volk to school us in the ways of the business of gaming. We talk with William Volk about the PC dominance in revenue over mobile and even console games and why gamers are willing to pay for DLC or episodic games, but not in mobile in app purchases. We also talk about EA pulling out of E3 and how not only this convention but perhaps all gaming conventions may just not be worth it to triple A developers.
We discussed the fall of some of our favorite video game companies, best gaming gifts, getting old and more.
We talk with Jan Kavan from CBE Software about his love of games including classes such as Zak McKracken and the Alien Mindbenders, Anachronox , A Mind Forever Voyaging & Silent Hill 2 and being a gamer in the Czech Republic and his latest release J.U.L.I.A: Among the Stars.
We recap the year in professional gaming with TriForce and how eSports has taking another big step to becoming a powerful mainstream force under corporate sponsorship.
For our last episode of 2018 we recall some of the years biggest gaming controversies, from IGN and plagiarism to Ubisoft giving in to government censorship.
We ring in the holiday season talking about the fire and fury over Fallout 76 and how much of it is justified. We also talk Elder Scrolls Online, The Outer Worlds, the table top game KeyForge, Red Dead Redemption, Battlefield V and our favorite gaming related Christmas gifts.
We talk a look at Halcyon 6 the game inspired by classics such as Star Control, Master of Orion, X-COM, Civilization and new classics like FTL and talk to its composer Steve London who loves classic Commodore 64 and Amiga games, cool pizza toppings and the Toronto Maple leafs.
When you have a passion for games that stays with you your entire life and the drive and focus to pursue what you want in life you can achieve great things. That was just one of the many things we learned in our extended conversation with Judy L.Tyrer. We began with her early career and discussed her progression from starting out after university to working with companies such as Ubisoft and Sony Online Entertainment and then transitioned into her work on, Ever Jane. Set in the world of Regency England and the works of Jane Austin, the MMO is a refreshing change of pace from your standard kill and collect loot RPG.
We talk with Agustín Cordes founder of Senscape and designer of Scratches, Serena, and Asylum horror adventures about his game H.P. Lovecraft’s, The Case of Charles Dexter Ward.
We’re talking Fallout 76 and if the recent bad press is justified or are people overreacting. We also discuss the pros and cons of Call of Duty Black Ops 4 and if Battlefield 5 will pull players away. Finally, we go over the PR nightmare that was the Blizzcon announcement of Diablo Immortal.
Ben was a pro gamer and legend at 16 and a member of the inaugural U.S. National Video Game Team. In our extended interview, we discuss what it was like being a gamer during the 80's, appearing on That's Incredible and meeting, Walter Day for the first time. If you like classic gaming nostalgia this episode is for you.
We talk about Steams new adult games and the interesting screening processed used to approve them and we discuss a Pokemon Go clone where you hurt for Catholic saints.
There’s no denying that eSports is becoming mainstream and will be up there with other sports in viewership as well as participation. One way you can tell this, look to the sports bookers. The gamblers know, they put their money where the action is and know what people will be interested in and they also know a winner when they see one. We talked with Scott Cooley, the official spokesperson for Bookmaker.eu one of the largest sportsbooks in the world that are now offering betting from some of the biggest eSport tournaments ranging from European Gaming League to Evolution Championship Series and Major League Gaming. We talked to Scott about the changing face of sports betting and how eSports came to be included in the world of online betting as well as how it may influence how we look at the sport.
Randy's in the thick of it as he gives us his reviews and impressions on Call of Duty Black OPS 4 and Assassin's Creed Odyssey we even talk a little bit about World of Warcraft Battle for Azeroth and our returning addiction.
We talk with Miami native, Aaron Varkonyi, developer of, Aliens go Homerun an innovative and interesting take on the classic game, Breakout. We talk with Aaron about his game, being a developer in South Florida and his upcoming game, Wonder Wickets.